Jedi Fallen Order
Objective
For this work, we needed to create, in a group of 3, a Jedi Fallen Order level like if it was in a DLC, with a new mechanic inspired by AAA games, that must serve platforming or fighting. We also had to involve the player with narrative elements.
My work
Feature Document

The team
Nicolas ROSELLO
Nicolas ROSELLO
System Designer
Axel ROSSI
Axel ROSSI
Level Designer
Gabriel DEFRANCOIS
Gabriel DEFRANCOIS
Narrative Designer