Jedi Fallen Order

Objective

For this work, we needed to create, in a group of 3, a Jedi Fallen Order level like if it was in a DLC, with a new mechanic inspired by AAA games, that must serve platforming or fighting. We also had to involve the player with narrative elements.

My work

Feature Document

Feature_Document_JFO (1).pdf

The team

Nicolas ROSELLO

System Designer

Axel ROSSI

Level Designer

Gabriel DEFRANCOIS

Narrative Designer